.:Einherjar Online.:.
3x/3x/3x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
93%
Availability
96%
Community Rating:
Friendliness
94%
Eventfulness
85%
Game Master Rating:
Friendliness
93%
Availability
93%
Helpfulness
94%
Game-Play Rating:
Economy
67%
Guild Play
55%
Class Balance
80%
Average Rating:
85 / 100
Population Median Reference:
15
Donation Level:
Unavailable
12%
Balanced
85%
Imbalance
3%
Customization Level:
Occasional
12%
Extensive
88%
ROVet12 | Played for 3 months | 2023-10-10 |
Very cool and fun idea but not balanced at all. Very cliquey server, not very friendly or welcoming. A lot of times asking for help or for things to be explained you're just told to check the wiki or find out yourself through playing because "if we told you it wouldn't be fun" (not exact words, but that idea).
Maybe someone will play here and be inspired to make a good server, this one ain't it sadly.
Not a lot of people online, most are vendors.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 1
Eventfulness: 5
Friendliness: 1
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 1
Friendliness: 5
Availability: 5
Helpfulness: 1
Game-play
Economy: 5
Guild Competition: 5
Class Balance: 1
Economy: 5
Guild Competition: 5
Class Balance: 1
Owner's reply to this review:
2024-02-20
You say not balanced at all, but didn't leave any information on how as balance feels is subjective and requires more info in many cases. If you are unwilling/able to read wiki for common place knowledge and continually ask questions in game some people might send you away. but from what I've seen most people answer the question then tell you more info on wiki. Also would you mind not putting GM stats so low since I'm always online answering questions that seems blatantly false.
RagnarokRocksy | Played for 1 month | 2022-08-12 |
No balance at all, some classes do without exageration 10x damage as others, while having the same survivability. There is a reason this server is 7 years old and has a cap of 15-20 players on on the weekend. Avoid this server, there are hints of a very good server which make it even worse how far it falls flat.
Dono items are totally OP, one "goose aura" giving an aoe 900% damage skill when other classes settle for 600% for their single target. Let it die.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
Economy: 1
Guild Competition: 1
Class Balance: 1
Owner's reply to this review:
2022-08-13
This user was banned from the serer 1 hour before this post for harassment. But to address the comments regardless. The "dono item" in question is an event item that has a 200~600% split aoe obtained from doing the hourly events. Server has not been up for 7 years, not sure where he got that as the RMS initial post was 2018-08-17. As for the toxic trash making these comments, I do hope you can develop your lack social skills and have a wonderful life, you and your toxicity are not welcome here.
Exez | Played for 3 months | 2020-10-20 |
The novelty of this server may give you a month or two of enjoyment until you realize it is a dead server with no economy and that the gms/content creators here are a tight knit little club with their own set of biases that do not really welcome new faces to their server. Population varies from 1 active player to 5
If you like aspd based builds, this is not the place for you.
Even though the rune system allows for massive customization, it will still take you hundreds of hours to max them out.
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 3
Eventfulness: 5
Friendliness: 3
Eventfulness: 5
Game Masters
Friendliness: 1
Availability: 5
Helpfulness: 1
Friendliness: 1
Availability: 5
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 3
Class Balance: 3
Economy: 1
Guild Competition: 3
Class Balance: 3
Owner's reply to this review:
2020-10-25
A few rebuttals: [1] There is only 1 Gm and that's me and yes I have my own design biases such as point and click should not be optimal gameplay because that's uninteractive and bad design but I am always open to constructive feedback. [2] Pop & econ these go hand in hand and will eventually be addressed once current classes are in an acceptable state to advertise. [3] Runes are extremely powerful and versatile and as such on a low rate server should take a long time to max but easy to use.